You pick players, not budgets.
Each game day you build a six-player lineup. Form, team schedule and timing make the difference.
Minigame for registered users
Build a lineup from real players in the Slovak Fantasy League or the Canadian-American Fantasy League, follow their performances and compete with other managers for rankings and prizes
Mobile app: for now, it can only be downloaded from this website. We are working on its Google Play and App Store release — it will be available there soon.
Each game day you build a six-player lineup. Form, team schedule and timing make the difference.
Goals, assists, goalie saves and other stats are converted into WFM points. Your captain carries extra weight.
At the end of the full competition, the top ten managers in both leagues receive prizes. During the season, WFM Specials also let you regularly play for WFM credits.
WFM · MANAGER START
Every great result starts with the right decision.
Mobile app: for now, it can only be downloaded from this website. We are working on its Google Play and App Store release — it will be available there soon.
WFM · WORLD FANTASY MANAGER
Create your team and compete with other managers throughout a season full of emotion.
How fantasy works
In a fantasy game you do not control a full club. Before each game day you build a lineup from real hockey players, follow the matches and collect points for goals, assists, saves and other stats.
Choose 1 goalie, 2 defencemen, 3 forwards and the position substitutes G, D and F.
The captain is a key strategic choice because his performance carries extra weight.
After the matches your score appears in rankings and leagues with other managers.
Why can a forward score well without a goal? When does a substitute count, and why does a captain's replacement receive ordinary points? Our public guide works through these decisions with numerical examples and a three-game rest plan. You can read it before creating an account.
WFM · LATEST
Website, game, app, leagues and WFM Specials launches in one place.
WFM Hockey
For every round, build the starting six (1G · 2D · 3F) and choose G, D and F substitutes for late absences.
In every round, you must select one captain from your active lineup. If the captain is removed, the captain selection is cleared.
A player may appear in two consecutive club games, then rests for one game. The WFM Wildcard can exceptionally bring him back.
WFM calendar
Plan your lineup around upcoming games or browse past rounds, results and match reports in the archive.
WFM data centre
Real results and player performances in the Slovak and Canadian - American fantasy leagues. WFM points exclude the captain multiplier.
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Skaters
| # | Player | Game | TOI | G | A | Shots | PP | SH | GWG | +/- | PIM | WFM pts | Breakdown |
|---|
Goalies
| # | Goalie | Game | TOI | Decision | Saves | Shots | SV% | GA | W | OTL | SO | WFM pts | Breakdown |
|---|
WFM Hockey · pilot league
No budget. A player may appear twice in a row, then rests for one real game of his team.
Position bench
If a starter does not play, the selected player at the same position automatically replaces him.
WFM competitions
LIMITED-TIME COMPETITIONS
◷ Short-term tournament
ⓦ Compete for credits
◷ Short-term tournament
ⓦ Compete for credits
◷ Short-term tournament
ⓦ Compete for credits
WFM RANKINGS
Manager standings for the 2026/2027 season
WFM · MANAGER RESULTS
Game-day results and season standings of fantasy teams by competition and across both leagues.
GAME-DAY RESULT
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Slovak League · WFM data centre
Official season data · Elite Prospects
The captain scores double. Rankings are recalculated only from processed official round data.
WFM wallet
Credits are used for optional paid features. They have a server-side transaction history and cannot be exchanged for cash.
NEW · TACTICAL EDGE
Packages
Available payment methods appear here after activation.
Ad-free: ad-free mode requires a credit purchase and a positive total balance. The welcome bonus alone does not activate it.
Feature pricing
Transaction history
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Manager account
Colour mode
Switching does not change logos, jerseys, icons or layout. Only the colour palette changes, and your choice is saved to your account.
Active mode: Dark mode
Password recovery security
This protects forgotten-password recovery only. Regular sign-in remains unchanged.
Each code can be used only once. Store them away from this device — they will not be shown again after closing.
WFM community
Community activity
A dedicated activity directory that never changes the size or position of chat.
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People behind WFM Hockey
Platform administration, fair play and community safety have clearly assigned ownership.
Official platform team
They manage the project, rules, accounts and roles, official data, scoring, security and technical operation. They hold the highest permissions and responsibility for final decisions.

They investigate multiple accounts, suspicious game activity and attempts to manipulate the competition. They may restrict game access and also include Moderator permissions.

They enforce rules in chat, messages and the forum, remove inappropriate content, handle reports and apply temporary community sanctions.
WFM community
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WFM · season rewards
Full competition finalTwo leagues, two separate final standings and ten winners in each. The same material-prize ranking applies to both competitions.
Each league has its own ten winners.
Prize ranking
WFMWORLD FANTASY MANAGERPlacements are determined by the final standings after the full competition ends.
The main prize for the league winner.
A powerful tablet for the runner-up.
A sports watch for third place.
6th – 10th place
Each of the next five best managers receives a voucher for a sports or hockey store.
Last 90 days. Link opens can include bots and previews. Loaded visits confirm a visible page with JavaScript; these are visits, not unique people. Registrations are attributed within 30 minutes on this page.
WFM administration
Import the official season calendar into the backend.
admin.schedule.importProcess round statistics and recalculate rankings.
admin.round.process
ModeratorChat, forum and timed community bans.
moderator
GamemasterMulti-account investigation and game blocking; includes Moderator rights.
gamemasterWebsite operation
Settings are stored on the server and apply to both language versions.
News centre
Write the Slovak title and text; an editable English draft is filled in automatically. A single publish action immediately adds both versions to Home and the complete archive.
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WFM team
These toggles immediately update public recruitment status.
Flash Chat
Open message content only for safety, personal attacks or rule violations. Message removal is recorded in the audit log.
Users and sanctions
Select a user. The three founding admins are protected; MOD and GM permissions are enforced by the server.
Select a user from the list.
Forum
Gamemaster
Only hashed network or browser matches are shown, never raw IP addresses.
Audit
WFM Hockey · system design
Modular fantasy platform: live web, server-stored lineups, scoring engine, data import, administration and continuous production operation.
Home, leagues, lineup builder, rankings, statistics, rules and system overview in a client connected to the server API.
Lineup rules 1G · 2D · 3F, substitutes G · D · F, captain, the two-games-then-rest rhythm, WFM Wildcard and fantasy point calculation.
Teams, players, rosters, logos, jerseys and statistics are continuously maintained through data files, imports and server processing.
Manual CSV import, roster refresh, source checks and data audit before every live fantasy round.
The production build and API are published over SSH to fantasyhockey.eu/web, where the game runs for users.
Accounts, lineups, leagues, community features, round locks, scoring and historical rankings belong to the server layer.
WFM NEWS · GLOBAL UPDATES
One place for everything new in WFM — website, game and mobile app updates, new features, leagues, competitions, and exact WFM Specials and tournament launch dates.
Updates are sorted automatically from newest to oldest. Every item includes its exact publication date and time.
PRIVACY · VERSION 2026-09-10-v1
A clear account of what WFM Hockey needs, why it processes it, who receives it and how you can exercise your rights.
INCOFOR SK, s.r.o.
Račianska 151, 834 16 Bratislava, Slovak Republic
Company ID: 36 292 117 · Tax ID: 2022182162
IBAN: SK57 8330 0000 0021 0358 5784
BIC/SWIFT: FIOZSKBAXXX
E-mail: info@fantasyhockey.eu
Registered with the Commercial Register of the Bratislava III City Court, Section Sro, File No. 40195/B. No data protection officer has been appointed; the controller handles all requests through the listed e-mail.
We process login e-mail, password hash, nickname, account ID, sessions, lineups, leagues, scores, credit balance and settings. The legal basis is taking steps to enter into and performing the contract under Article 6(1)(b) GDPR.
An optional avatar, bio, favourite club and team name are shown to the extent the user provides them. Nickname, team, game results and community content may be visible to other users.
For the legitimate interests in protecting accounts and competition under Article 6(1)(f) GDPR, we record security events, hashed IP and browser identifiers, activity time, moderation audit, reports and support communication. If 2FA is enabled, we keep an encrypted secret and one-way hashes of recovery codes.
You may object to legitimate-interest processing; each objection will be assessed individually.
For credit purchases we process order ID, package, price, currency, payment state, bank transaction IDs and variable symbol, time and transaction history. The basis is performance of the contract and compliance with tax, accounting and consumer law under Article 6(1)(b) and (c) GDPR.
Bank transfers are verified on the server through Fio API. WFM does not receive bank login credentials or card details.
If a supplier processes data outside the EEA, the transfer must rely on an adequacy decision or standard contractual clauses and appropriate safeguards.
Data may be kept longer where a dispute, inspection or law requires it.
You have rights of access, correction, erasure, restriction, portability, objection and withdrawal of consent where consent applies. Delete the account in your profile or write to info@fantasyhockey.eu. We may reasonably verify identity first.
You may complain to the Office for Personal Data Protection of the Slovak Republic, Hraničná 12, 820 07 Bratislava 27, dataprotection.gov.sk.
Independent registration is intended for users aged 16 or over. WFM does not make decisions with legal or similarly significant effects based solely on automated processing. Security signals may trigger human review.
Optional storage is governed by the separate Cookie Policy. Refusing it does not prevent account creation or basic use of the game.
For minigame operation and improvement, administrators can view account-linked match starts, mode, results, rewards and measured active play time, excluding pauses and hidden tabs. We do not record keys, pointer traces or screen content for these statistics. Training results and active time are browser-reported; reward results are server-verified. Records cover up to 365 days and 10,000 matches per account. Older records are removed on the next activity or statistics load; deleting the account removes its statistics.
For signed-in accounts, WFM records coarse platform categories (PC, Android/iOS app, mobile browser, PWA), active days, first and latest observed usage, APK-link clicks and browser-reported PWA installation. Daily records are retained for 365 days; first/latest observations remain until account deletion. Reports are available only to administrators. No IP address, full user-agent string, new tracking cookie or device identifier is stored in this report. These records are not sent to Google and do not prove store downloads.
With your optional consent, Google Analytics 4 through Google Tag Manager measures visits, sessions and app screens. Google Ireland Limited receives technical browser/device information, an approximate location derived from the IP address, cookie identifiers and fixed screen names. We do not send account names, emails, lineups, form contents or URL query parameters. Google signals and advertising personalization are disabled. Google tags are not loaded before analytics consent. Withdrawing analytics consent stops measurement and removes Analytics cookies.
The cookies _ga and _ga_8MHPH80MN1 last up to 183 days; consent expires after 183 days. Event-level retention in GA4 is 2 months; aggregated reports may remain longer. Google may process data outside the EEA under its applicable safeguards. Change your choice using Cookie settings. See Google privacy policy and Google data processing terms.
WFM integrates Google AdSense, provided by Google Ireland Limited, and Google's certified consent management platform. Ads can appear only after Google approves this site. Advertising may process IP addresses, browser/device information, cookie identifiers and ad interactions for ad delivery, personalization where permitted, measurement and fraud prevention. WFM does not send account names, email addresses, private messages or lineups to the ad code.
Advertising choices are collected separately from WFM appearance and offline preferences. The Google message lists partners, purposes and their legal bases and offers Consent, Do not consent and Manage options. Where European consent rules apply, WFM requests advertising only with the relevant Google storage consent. Rejecting advertising does not block the game. Use Privacy and advertising settings below to change or withdraw your choice. Already displayed ads are removed on withdrawal; a new page load may be needed after granting consent again.
Google and partners may process data outside the EEA under their applicable safeguards. Cookie names, retention periods, recipients and transfers depend on the selected partners and ads; consult the current CMP partner details and Google advertising technologies, how Google uses information and Google's privacy policy. WFM's 183-day preference setting does not define Google cookie retention.
TERMS · VERSION 2026-09-10-v1
Terms for fantasyhockey.eu, the WFM account and one-off purchases of digital WFM credits. Effective 10 September 2026.
INCOFOR SK, s.r.o.
Račianska 151, 834 16 Bratislava, Slovak Republic
Company ID: 36 292 117 · Tax ID: 2022182162
IBAN: SK57 8330 0000 0021 0358 5784
BIC/SWIFT: FIOZSKBAXXX
Commercial Register of the Bratislava III City Court, Section Sro, File No. 40195/B
E-mail: info@fantasyhockey.eu
Phone: +421 908 607 563
Web: fantasyhockey.eu
These Terms govern the relationship between the trader and a user of the WFM Hockey website or app. A consumer is a natural person acting outside a trade or profession. A WFM credit is a contractual virtual unit usable only in the account to which it was added.
These Terms, the current price shown before purchase, Game Rules and Privacy Policy form the contract. An individual agreement prevails where it differs.
Users follow the Game Rules and must not use multiple accounts, manipulation, security circumvention, automated abuse, unlawful or abusive content. The user remains responsible for submitted content and grants the trader a non-exclusive licence to display it as necessary to operate WFM.
Breaching the rules may lead to content removal and proportionate restriction or closure. Where the incident permits, the user receives a reason and may contact support.
The user may review or abandon the order before payment. The contract is concluded in Slovak or English according to the selected site; WFM keeps the order record as legally required and the user can see credit history in the account.
The final euro price shown for the package immediately before purchase governs and includes all applicable taxes and charges. WFM adds no hidden fee. Credits are added after the incoming EUR bank transfer has been verified.
If payment fails or is cancelled, no credits are added. Duplicate confirmation of the same bank transaction cannot produce duplicate crediting.
Credits are supplied to the server wallet without undue delay after payment confirmation. They are not electronic money, legal tender or an investment and cannot be transferred, cashed out or resold.
The current credit cost is shown before each feature activation. A paid tool may expand tactical choices but does not alter the scoring formula or guarantee a result, ranking or prize.
A consumer entering a distance contract generally has 14 days to withdraw without giving a reason. Because credits are digital performance supplied immediately, WFM starts supply before that period ends only after the consumer expressly requests it and acknowledges that the right of withdrawal is lost after full supply. Once the complete package is credited on that basis, the withdrawal right ends; statutory remedies for defects remain unaffected.
If immediate supply was not validly requested or was not completed, send an unequivocal withdrawal statement to info@fantasyhockey.eu with the account e-mail, order ID, date and request.
To: INCOFOR SK, s.r.o., Račianska 151, 834 16 Bratislava, info@fantasyhockey.eu
I hereby give notice that I withdraw from my contract for the following digital performance: [package / order number].
Ordered on: [date]. WFM account e-mail: [e-mail]. Consumer name: [name]. Date: [date]. Signature is required only for a paper form.
Digital performance must be supplied in the agreed amount, available in the account and functional as described. Send a complaint to info@fantasyhockey.eu with account e-mail, order number, issue, time and preferably a screenshot. Never send a password or full card details.
We confirm receipt without delay and state how it will be handled. Depending on the defect, we will add missing credits, restore conformity, provide a proportionate price reduction or refund where required by law. Handling is free and without undue delay within the statutory period.
Report an unauthorised or duplicate payment promptly. Refunds use the original payment method unless expressly agreed otherwise.
Competitions follow the separately published Rules and Prizes page. A credit purchase does not itself create a prize entitlement and no paid feature guarantees a win. Results follow official sports data and may be corrected when the source corrects them.
WFM may carry out security maintenance and reasonable updates. A material change to a paid feature or these Terms will be announced clearly in advance where circumstances allow. Purchased credits will not be cancelled without a lawful reason or appropriate remedy.
Maintenance, force majeure or a third-party outage does not remove statutory rights for unsupplied or defective performance.
A user may delete the account in the profile. Before deletion, use valid credits or contact support; deletion does not automatically create a right to cash exchange. A serious rules breach may lead to restriction while statutory consumer claims remain intact.
The trader is not responsible for sporting decisions, changes to official statistics or the user's result. Nothing excludes liability that mandatory law does not allow to be excluded, including consumer remedies for defective digital performance and damage caused intentionally or through gross negligence.
First send a request for redress to info@fantasyhockey.eu. If it is rejected or not answered within 30 days, a consumer may apply to the competent alternative dispute resolution entity. For ordinary consumer disputes this is primarily the Slovak Trade Inspection, Bajkalská 21/A, P. O. BOX 29, 827 99 Bratislava 27.
The EU ODR platform has been discontinued, so these Terms do not link to it. The right to bring a court claim remains unaffected.
Slovak law governs. A consumer retains mandatory protection granted by the law of the country of habitual residence. Invalidity of one provision does not affect the others.
These Terms reflect Slovak Consumer Protection Act No. 108/2024, Electronic Commerce Act No. 22/2004, the Civil Code and Alternative Consumer Dispute Resolution Act No. 391/2015.
Current version: 2026-09-10-v1. The trader will provide an older version applicable to a particular order upon request.
OFFICIAL CONTACT
One transparent place for support, consumer requests, privacy and business communication.
fantasyhockey.euThis address handles support, complaints, withdrawal, privacy and general questions.
Monday – Friday, 08:00 – 16:00. For complaints or payments, e-mail provides a traceable record.
WFM Hockey
WFM Hockey is a fantasy management game where users build their own lineup from players in the Slovak and Canadian-American leagues. The goal is to score as many fantasy points as possible based on real player performances in individual game rounds.
For every game round, the user builds a starting lineup of six players:
The user also selects three position substitutes: one goalie (G), one defenceman (D) and one forward (F). If the official game statistics show that a starter did not appear, that starter scores no points and the substitute at the same position is evaluated instead. One substitute can replace only one player per round; for multiple absences at the same position the first open slot is replaced. A substitute does not inherit the captain multiplier.
Each player can only be placed in a position that matches his real playing position.
You may select one player from the starting lineup as captain. The captain earns double points. A lineup without a captain saves automatically too, but receives no captain multiplier.
The same rhythm applies in the Slovak and Canadian-American leagues: a player may appear in two consecutive real games of his club. After two confirmed appearances, he rests for the next game and then becomes ready again.
The limit does not follow calendar weeks or league-wide round counts. It follows the real schedule of each player’s team.
The player may be selected for two consecutive club games. After the first appearance, he remains ready for the second.
After the second consecutive confirmed appearance, the player misses his team’s next real game. His status then automatically changes to Ready.
A use is confirmed only when the club plays and official statistics show that the player appeared. A postponed or cancelled game, or a player who did not appear, does not consume a use.
Example: a player appears in your lineup on Monday and Wednesday. He must rest for his club’s next real game on Saturday. He is ready again for the following game. A non-appearance in official statistics breaks the streak and does not count as a use.
Before official statistics are processed, the selection is treated as a provisional use. If the player is later confirmed not to have appeared, the status is corrected and the use is not counted.
Every lineup change saves automatically. You do not need to click Save or confirm your lineup separately. This applies to player selections, substitutes and the captain in both the Slovak fantasy league and NHL.
An incomplete lineup with at least one starter is eligible for scoring. Empty starting positions score zero; a captain and substitutes are optional. The full starting lineup has 1 goalie, 2 defensemen and 3 forwards.
Before leaving, check that the lineup status confirms the save. If saving fails or your connection drops, follow the status message and retry saving. The last successfully saved lineup is used for scoring. Position, rest and deadline restrictions still apply.
Scoring v2026.2 applies from September 1, 2026 to both the Slovak fantasy league and NHL. Points use processed official statistics. All values below are fantasy points, not league standings points.
One save-percentage bonus from the tiers below is added to the total.
F1, F2 and F3 use identical scoring, as do D1 and D2. A power-play or short-handed point is a goal or assist at that strength. These bonuses are added to the base goal or assist points. The game-winning goal bonus goes only to its scorer and can stack with a power-play or short-handed bonus. Only officially recorded shots on goal count; missed and blocked attempts do not.
Forward example: 1 power-play goal, 1 assist and 4 shots on goal = 5 + 1 + 3 + (4 × 0.5) = 11 points. If the goal was also the game winner, the total is 12. A defenseman with the same stats earns 13 points, or 14 with the game winner.
Only one tier applies: the +5 shutout bonus replaces +4; they do not stack. A bonus requires at least one shot against and an available save percentage. A rounded display of 100% or a team shutout alone does not qualify for +5; the shutout must be officially credited to that goalie. The tier uses the stored numeric percentage, not the rounded percentage shown on the card.
Goalie example: a win, 28 saves on 30 shots and 93.33% saves = 3 + (28 × 0.15) + 2 = 9.2 points. A win, 30 saves on 30 shots and an official shutout = 3 + 4.5 + 5 = 12.5 points. Wins and overtime losses follow the goalie’s officially credited decision, not automatically every goalie on that team.
Plus/minus, penalty minutes, hits, blocked shots, faceoffs and ice time neither add nor deduct points. Goals against and regulation losses carry no separate deduction; goals against do affect save percentage and its bonus. Missing statistics are not a confirmed zero performance; results depend on processing official data.
A successful manager must think not only about whom to select, but also when to use him.
Credits unlock optional additional features. The WFM Wildcard grants one precisely limited rest exception; the scoring formula stays unchanged, but the Wildcard expands lineup choices and can affect points and rankings. No result or prize is guaranteed.
Multiple games: the game count remains context for the selection; the price stays at 10 or 20 credits per lineup selection.
The 50 welcome credits are added automatically. A purchased package is credited only after the server successfully confirms the payment.
Credits are deducted only when the feature is performed. The same operation is not charged twice; an insufficient balance prevents activation and the account cannot fall below zero.
The current balance, available options and server transaction history are available under WFM credits.
Credit value: WFM credits are a virtual service unit, can only be used in the owner’s account, have no cash value and cannot be exchanged for money.
Owner badge: after the first credit purchase, a W symbol labelled “WFM credit owner” appears next to the username. The welcome bonus alone does not activate this symbol.